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Visão 611: A Case Study on Talent Development in Football
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Welcome
S1. Project Visão 611: a culture of victory in a high-performance club
Articles and/or News – Vítor Frade Documents “Visão 611” (2:51)
Project "Visão 611" – Interview with Vítor Frade & Pepijn Lijnders (2023) (49:56)
FC Porto’s Winning Culture and the Educational Value of Overcoming Challenges – Luís Castro (7:20)
Variability to Maximize Quality (4:04)
Competitiveness, Emotion, and Overcoming Challenges Through Created Exercises – Rui Sá Lemos (7:46)
Learning and the Importance of Formal Competition – Vítor Frade (4:41)
Adaptation of Communication and Language – Rui Sá Lemos (6:18)
Game Model and Strategy – Rui Sá Lemos (9:56)
Practical Example of Manipulating the Exercise – Rui Sá Lemos (5:59)
Quizz
S.2. A conception of football learning in a “post-street football” era
Project Visão 611 – examples from U9, U12 and U15 teams (17:35)
Video of the first team coached by André Villas-Boas – practical examples of video use (1:48)
S2.1. Acculturation of a game idea in a football school by Carlos Campos (2017)
Acculturation of a Game Idea in a Football School (6:02)
What kind of football do we want to play? (5:32)
Social Context (4:33)
Formal organization in a football school (4:49)
Methodological Organization (11:17)
Adjusting the Morphocycle to the Age (4:33)
Teams with Identity (7:49)
Variability and Competitiveness (4:52)
Quizz
S3 – From idea to practice between ages 8 and 11 – Rui Pedro Pacheco (2024)
Develop the Best Possible Player (4:08)
Top players (13:47)
Common Characteristics of Top Players (2:46)
Football Game (0:57)
Do We Allow the Players to Play the Game? (6:11)
Street Football Ingredients (7:53)
Inhibitors or Catalysts of Learning (3:16)
Increase Practice Time (6:25)
Having Fun with the Ball – Agüero (3:54)
Creating Environments and Contexts with the Intention to Play (7:55)
Weekly Planning (6:32)
Practical Examples (30:36)
Quizz
S4. From idea to practice, ages 13–17 – Sérgio Ferreira
From Idea to Practice (6:03)
How Do We Want to Play? (6:34)
How to Measure? Game Idea as Utopia (3:16)
The Game as a Whole – Seeing Everyone Through the Same Lens (4:23)
Control Without Losing Control (2:21)
The Morphocycle (4:31)
Nuances of the Same Game Idea with Different Players (2:05)
Player Adaptations to the Environment (1:38)
Practical Examples (21:18)
Interpreting the Game Within a Collective Framework (5:07)
Talent (5:27)
Continuity of the Process (3:01)
Symphony Written as We Move Through Time (6:37)
Quizz
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How to Measure? Game Idea as Utopia
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